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FINAL FANTASY CRYSTAL CHRONICLES:  THE CRYSTAL BEARERS




 
General Description

Final Fantasy Crystal Chronicles: The Crystal Bearers is an action-adventure game and the latest entry in the Final Fantasy Crystal Chronicles series. It was developed by Square Enix and released for the Nintendo Wii in December of 2009. In it players control Layle, a young crystal bearer who quickly gets caught up in an ancient conflict.

Players maneuver through the game's world, interacting with characters and exploring each area of the game. Crystal bearers have the ability to control things with their minds, and this is translated to the player through the Wii controller. Players can point at objects, characters and enemies and then throw them or pick them up with a flick of the Wii remote. This is a key mechanic when it comes to both puzzle-solving and combat.


Educationally the game's biggest strength is in problem solving. Problems include navigating the world, battling enemies and solving the puzzles scattered about. While these are generally fairly arbitrary locked-door style videogame puzzles, it’s the game's unique combat system that demands the most attention.

 
Grade by Game Type Overall Grade
C C
Ratings at a Glance
 
Facts: 1 Title: FINAL FANTASY CRYSTAL CHRONICLES: THE CRYSTAL BEA
Creativity: 6 Publisher: Square Enix
Business: 3 Developer: Square Enix
People: 1 Year: 2009
Problem: 7 Genre: Action/Adventure
Simulation: 0 Strengths: problem, popularity
Popularity: 7 Platforms: Wii
Extra: 0  
Rating Details

Classroom Facts

The Crystal Bearers is relatively empty of classroom facts, though a few basic ideas - throw fire-based enemies into a river to douse them - form some basic mechanics. There is also some math involved in buying new items and equipment.

Creativity & Imagination

By the Player:

The Crystal Bearers is mostly linear, but once in awhile players have some freedom to explore. Nearly every area of the game has at least one or two hidden treasure chests, and while these rarely contain more than a small amount of money they still give interested players something to hunt down.

Layle can also equip three separate pieces of equipment at any given time; these can be found while exploring, but they can also be forged by combining the various materials found throughout the game. They offer pretty significant upgrades, such as increases to the range of Layle's telekinesis or the size of the Wii remote cursor used to select objects. Players can pick different items to suit their own play styles.

By the Developer:

The Crystal Bearers is an interesting inclusion in the Crystal Chronicles series. It offers a straightforward single-player action-adventure, separating it from the other, multiplayer-centric titles under the Crystal Chronicles name. In many ways it is a generic adventure game, but a few touches help separate it from its peers.

The biggest is its battle system. Players use the grab-and-throw controls - already an interesting mechanic - to throw different types of enemies and objects into each other, causing various effects. This encourages players to experiment with new combinations constantly, helping the game to feel fresh.

An original story helps move things along, and it does a pretty good job of it, featuring a cast of memorable characters and exciting action sequences. The game also features an original soundtrack and is fully voice-acted, though it's a bit of a mixed bag in both cases.

Business Skills

Business skills are dealt with simply and effectively in The Crystal Bearers. Players collect money - gil - from treasure chests and defeated enemies, and use this money to buy equipment from various shops. Besides gil, players also collect various materials from defeated foes, treasure chests and shops. These materials can then be combined at certain locations into new pieces of equipment. While collecting materials can be difficult, this is ultimately less expensive than buying equipment straight up, making it a pretty significant decision throughout the game.

People Skills

The Crystal Bearers allows a second player to help out at a handful of specific points throughout the game, but is overall a single-player experience. As its storyline is quite linear, it doesn't have much of a focus on people skills.

Problem Solving

Problem solving in The Crystal Bearers mostly centers on combat. Navigating the game's world, buying equipment and finding hidden treasures are aspect of the game, the action segments that punctuate it regularly are the focus of the game. Players can pick up and throw any enemies or items, and often the challenge is to determine how to throw various items into each other to create the necessary effects. And early example involves beetle-like creatures; when thrown into each other they latch on and form a ball, which can then be rolled around to take out other foes.

Simulation

The Crystal Bearers is not a simulation game.

Popularity

 The Crystal Bearers received mixed reviews from critics. While some appreciated the game’s brisker, more action-oriented pace and inventive use of the Wii controller, others bemoaned the lack of multiplayer support as found in other games in the Crystal Chronicles series. Many critics also found that the game lacked difficulty.

 Controls & Options

 The Crystal Bearers includes only standard audio and visual options.

 Tips

The Crystal Bearers received a T from the ESRB with descriptors for Alcohol Reference, Crude Humor, Fantasy Violence, Mild Language and Suggestive Themes.